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News
19.11.2013 13:14

New location is available on the global map.


Kutor craftsmen camp allows you to gather different resources and create items out of them.
The amount of items is not that large at the moment, but it will surely increase with time.
Attention: you can enter this location starting from level 20.

New quests:
Tavernkeeper Mila needs help from players level 20-29.
Additionally, new quests are available for players level 30-39 in Heaven (Milena) and Monolith (Puff).
Rus ruins welcomes seasoned adventures with new quests for levels 55-75.

New gifts.
New gifts are available in the shop, which last 30 and 60 days.

Fixes:

  • Rezant drop chance increased;
  • On 1x1 PvP event, protective walls were removed near the spawn points.

29.10.2013 16:11
  On the day of Halloween it was common practice to conduct rituals to calm the dead and on the night of the 31st October, to tell tales of the ancestors.
We have decided to put all dead heroes to rest and introduce 20% discount to all items.
The discount will be active from 31st of October until 1st of November (inclusive).

Additionally, from 31st of October until 1st of November (inclusive), each day when a player logs in, they will receive a gift “More experience”.
This gift will be given out once every day, will be active for 3 hours, and give +200% to experience killed from monsters.
18.10.2013 12:23
 “Assassination” event is now available for 2 vs 2 and 1 vs 1.
3 vs 3 was removed.
Duration of the event was reduced, to 7 and 5 minutes.


Achievements.
New achievements were added, for exploring locations, killing monsters, etc.

Bugfixes:
1) Summon creatures are no longer counted toward kills in Assassination event
2) Bows will no longer require arrows to shoot

Starting locations.
Changed design of beginning locations – Village of Mists and Wolf Village.
They are also now joined with Forest of Mists and Wolf Forest.
Separate entrances into these forests are no longer available on the global map.

Global map.
On the global map, near the entry points, there are now level requirements listed.

Hunters reputation.
New reputation is available for all players: “Hunters reputation”.
It allows players to purchase bows, arrow buffs, and etc.
You can gain this reputation after finding Great hunter on the Hunters camp.
Bows were removed from all shops.
26.09.2013 11:03
 
Battle events

Events "Slaughter" and "Stronger side" were removed.
Instead of them you will now find a new event - "Assassination".
It is available for levels 5-19, 20-39, 40-75.
Objective of this event is for one team to kill more enemies than the opposing team in 10 minutes.

Other changes:

"Green"-class items are now 20% stronger
"Red", "Blue", and "Purple" items now have one more slot for jewels
Changed visuals of some questgivers


Fixes:
1) Loot and experience should now be distributed normally in group dungeons
2) Fixed the amount of repairs available for items of classes 4-5-6 (works only for new items)
3) Bows will no longer require arrows to shoot.
P.S. to compensate players for any arrows they have left, in Heroes' Base you can trade any 100 arrows for 50 copper.

[109] Dash
[108] super1
[107] IF49
[105] Gringo
[104] Gringo
[103] Герт
[102] SVIT
[100] kkkkk
[100] Rizvan
[100] IiIDarkMorgIiI
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CREATING CHARACTER
Step 1. Character name
Step 2. Select side
Step 3. Select character class
Step 4. Select character gender
When you select a faction, only characers of those faction will be available for your account.
Knight
- high amount of life
- high physical damage
- melee attacks
- low accuracy
Knights are intended for melee battles. They are as strong as steel and know how to command a weapon. All their abilities are oriented towards melee battles. After the fall of the old world they were the first to protect the laws and the rule of Great Empire.
- high accuracy
- uses poisons
- low level of life
- low level of mana
Rogue is a class intended both for melee and ranged attacks. Rogues are masters of hiding and poisoning their enemies. Empire uses their services in tricky situations, like stealing or assassinations.
- different protective abilities
- medium level of life and mana
- low physical damage
- not many attacking abilities
Priest combines the power of the body and spirit. Priests bless with one hand and curse with the other. Old world collapsed, but gods still grant powers to their priests and Empire needs them even more than before.
- high amount of mana
- magical attacking abilities
- weak physical attacks
- low level of life
Mage is a class intended for ranged magical attacks. They do not like brute force and prefer magical sciences. After the cataclysm all living mages joined their strengths and knowledge to try and return the old world.
- high amount of life
- high physical damage
- melee attacks
- low accuracy
Berserk is a class intended for melee battles. They are physically strong and have a lot of life. All of their abilities target melee battles. They think they can make the Gray Wasteland the most glorious kingdom of them all - they will have to, however, drown their enemies in their own blood.
- high accuracy
- usage of poisons
- low level of live
- low level of mana
Sting of Wasteland is a class intended for ranged and melee battles. They prefer to stay in the shadows and solve their problems by using poisons. Wasteland values them as excellent scouts, but Stings are not afraid to get their hands dirty with something more shady.
- well-developed protective abilities
- low level of life and mana
- low physical damage
- not many attacking abilities
Priest combines the power of the body and spirit. Priests bless with one hand and curse with the other. No matter what happens, until the faith of the priest is strong the gods will grant them the power and abilities much appreciated in the Wasteland.
- high level of mana
- magical attacking abilities
- weak physical attacks
- low level of life
Shaman is a class intended for ranged magical attacks. They prefer to weave spells rather than fight in melee battles. Shamans collect all possible knowledge to recreate the world as it was before the cataclysm.